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Product design that respects the engineer who has to build it.

UI/UX Design

Product, web, and mobile design — wireframes through to production-ready Figma, design systems, and interaction details. Done by people who also ship code, so what we draw is what gets built.

Design, but for the people who ship it

Most design handoffs break the moment the engineer opens Figma. Missing states, hand-wavy interactions, components that don’t match the codebase, tokens that don’t map to anything. We design with the build in mind — components are structured, tokens are real, states are annotated, motion is described, edge cases are drawn.

The result is design that doesn’t lose its shape between Figma and production.

When this comes with engineering

Most of our design work happens alongside our software development engagements — same team, same Notion, same Slack. The design lead and the engineering lead talk to each other before they talk to you, so trade-offs surface early and decisions hold.

When it’s standalone

We also take on design-only engagements: a product redesign, a new marketing site, a brand identity, a design system audit. We’re particularly good at design work where the deliverable will be built by someone else’s engineering team — because we know what makes that handoff painful, and how to avoid it.

> Let's build something boring

Have a project that needs to actually work?

Tell us what you're building. We'll respond within one working day.